Still considering these spaces within science fiction I've been exploring I wanted to create a piece of code that would mash these together and create an accumulation of these spaces.
I watched Tim Rodenbroker's tutorial on creating a grid system with images in processing and the power of the copy function!
I'd never really tried anything like this before within processing and was unsure of where to start with planning this idea so this tutorial was super helpful for what I wanted to achieve.






I followed most of the steps and once I felt confident in what I was doing I began to get creative with it. I had already collected screen grabs of corridors from many science fiction movies all very different in design and appearance as I wanted to highlight the differences and similarities between these worlds.







These corridors disorientate the viewer by showing fragmentations of famous corridors in science fictions films. The fascination the camera has with these spaces and the setting its so important to these narratives. Although these spaces are so common in these films they are not meant to be scrutinised by the audience. We are meant to accept what they are and move on - the film allows for this to happen naturally but when we view these images as fragments of stills they communicate something entirely different.
They represent this area of transportation and create these seemingly endless realities that convey the vastness of these spaces.




When I began to consider these spaces on a physical level and dissect there meanings and purpose is when I really gained a momentum for this project. Viewing these areas and zones as windows into a reality that resembles ours. It's the idea of reflecting through these films that I find really interesting and the more I try and break these films apart and dissect them the more they come together in a way.






















